Thursday, 5 November 2020

Immortals Fenyx Rising: Preview (Stadia Demo)

Hey Guys welcome back to the blog! It's been a crazy and scary year but thankfully we're getting closer to our solace - Q4 Video games releases! One of the games that has been very quietly gaining hype for me is Ubisoft's Immortal Fenyx Rising coming out in December. And as there was a brief exclusive Demo on Stadia last week i decided to give it a try to see if it will jump to the front of my wish list or even be another factor to push me towards trying Uplay+.



So let's get this out of the way now, Breath of the wild... It's heavily inspired by breath of the wild. But to call it a clone is a tad unfair. Whilst it shares BOTW's open world exploration with stamina based climbing, gliding and similar magnatic powers it also powers from Ubisoft's other titles, theres a loot system that is close to the system seen in Assassins Creed Odyssey. 


I think where this game feels unique is in its art style and humour. Its bright, colourful and almost toy like in design. It's portrays the Greek mythology in an almost cartoony way that reminds me of the Disney Hercules Movie a few decades a go. The narrators are funny, charming and constantly breaking the forth way which adds a level of comfort that i found lacking in Breath of the wild. Fenyx has a voice too and he/she is happy to argue with Zeus about the story he's telling. It's a very promising start to a game thats gone under the radar for a while.



The combat is snappy as you would expect from Ubisoft and i can already tell it's going to be full of content. The demo was only about 30 minutres long so there isn't a huge amount to add but overall this feel like more of a progression of the Zelda style experience more than a simple clone, hopefully its Decemember release date won't cause it to be forgotten in all the next gen madness but if you liked Zelda or didn't get a chance to play Breath of the Wild, i highly recommend giving Immortals a shot.

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